// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

using UnityEngine;

public class CameraCopy : MonoBehaviour
{
    private new Camera camera;

    private void Awake()
    {
        camera = GetComponent<Camera>();
    }
    
    private void Update()
    {
        camera.projectionMatrix = Camera.main.projectionMatrix;
    }
}
